Raptive · Design Systems · 2026
Community Design Infrastructure
Building a development environment from 0 to 1 so design, engineering and product could work in one continuous loop
Zero to one · sole designer and system owner · the work is ongoing
At a glance
The environment in four numbers. The last one is the point of the other three.
Counts on this page were measured on 10 September 2026. Each one was counted by a tool rather than kept by hand, so any of them can be checked again.
Reframing the problem
The design system lived in a Figma file. There was nowhere to see it running.
One designer, 12 to 15 engineers, 2 product managers. Any team that needed a prototype built its own. Everything moved in sequence. Each step lost a little: Figma drifts from what production does, a static file can’t show you what something feels like once you click it, and a new visual direction means rebuilding every screen by hand.
A better Figma file was never going to fix that. What was missing was somewhere the work could actually run.
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