Visual · Motion · Sound
✌️👂👁🔺👁👂👌
Puerto Rican/Cuban designer and artist. A running list of experiments. A playground for ideas that don't fit neatly into product work or previous material. Generative art, audio, aesthetics, synthesis, agent flows, motion systems built from scratch.
Curious about what the tool makes, and what the hand leaves behind. More on that →
Currently cooking up some things in TouchDesigner.
Born in San Juan, Puerto Rico. Based in San Francisco, California.
If you're into this kind of work, let's talk. Or find me on GitHub, Instagram, and LinkedIn.
Miguel Alfredo Arias, Puerto Rican/Cuban designer and artist.
My work moves between design and other creative pursuits. I explore art, code, sound, aesthetics, synthesis, agent flows, and motion systems built from scratch. Medium ranges from pen and pencil, markers, spray paint, mixed media and collage to fully digital.
Curious about art, museums, cultures, architecture, people, diversity, and food.
I'm drawn to material culture studies: the social life of objects, and how they accrue and shed meaning as they move through time and culture. Every object carries a biography. The Gutenberg press standardized how scripture was presented, and the book became a fixed format from that point on; AI is doing something similar now, "printing" information in a way that standardizes how it's presented and consumed. Like the press, the apparatus doesn't just carry meaning; it acts, producing artifacts of its own. AI is the tool, and the human is the hyper-organic footprint that anchors it.
I made a design-engineer skill for Claude Code. It translates design systems thinking with engineering concepts.